Patrick McBryde

Patrick McBryde is a Software Engineer at Curalate based out of Seattle. He works on whatever is needed, but specializes in data pipelines and processing. In his spare time he plays games where the player progresses and the game stays the same, tries a different hobby every few months, and spends time with his lovely wife and lazy dog. Previously he worked on the Microsoft Kinect, and graduated from Washington University in St. Louis with a BS/MS in Computer Engineering (plus a minor in Film & Media Studies to keep him sane).

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